Wednesday, 10 October 2012

Week 2 Development of Creative Thought Essay


The first principle that I want to look at is the process of getting rid of assumptions. This is the act of approaching projects with an open mind so that you can make new observations and connections, and therefore be more creative with your work. The basis of this would be to challenge your understanding of everything that you are working with and break it down to it’s most basic level. Question what a word exactly means, what it could mean, what it could be interpreted to mean. Think about alternative ways of using existing techniques. For example, you could use a method of work such as Japanese woodblock printing, and then colour it in photoshop, creating a very different style.

Yuko Shimizu, 7 Deadly Disasters. Shimizu uses the Japanese woodblock and photoshop method mentioned above


Related to the above principle, is Restating Problems. ‘Problems’ here does not necessarily mean that there is difficulty or an obstacle involved (though there is in the example I’ll be using), it simply refers to a question or brief to be answered or an objective to be reached. The idea is that you come into a problem from a different approach than either you did initially or you would normally in order to give yourself more options. This increases the likelihood of you producing more creative and original ideas. For example, one of the projects on my foundation course required that we (in groups of 4 or 5) set up a themed mini exhibition based on objects that we had been looking at previously. As the theme was an essential part of the brief, and all of our objects were totally unrelated, we used a different approach. Instead of trying to think how the objects could be related, we thought about why it is that they are all unrelated. What we came up with was that all of the objects were similarly out of context where we found them, and no longer held much, if any meaning in our time. The theme we chose therefore, was decay, thinking of the decay of meaning behind these objects.

Documentation of the exhibition we set up

Monday, 1 October 2012

Dragon guy design update


[Note to my tutors – my essay is the post below this one]. It's been a while since my last post, and I’ve done quite a lot since then so this post is going to be long. I’ve actually already sent my sister a design, as I wanted to get something sent before she came to visit, but I think I can do better, so I’m going to continue working on it in my downtime. Anyway, before that, here are some initial sketches of the guy:

As the character is my sisters idea and not my own, I didn't really have an image of him in my head before I started. I had some initial ideas about his behaviour and started there.

I've been thinking of him as quite introverted - keeping himself to himself, never staying too long in the same place - he does have a dragon for an arm after all! He would wear clothes that conceal as much as possible.

For the above reasoning, I've been picturing him with some kind of large cloak covering his body so that you cannot really see what is beneath it, especially his right arm. I've also been picturing him with one of those cone-shaped oriental hats, perhaps partly due to the Chinese theme of the dragon, but it would also be convenient for hiding his face.




I was thinking about other garments for hiding his face, and I found that I really liked the look of having a hood with his hair spilling out of the back. I thought it looked rather imperial, and something about it reminds me of the Chinese dragons. It also integrates well with having the guy wearing a large cloak.









At this point I decided for certain that this guy was, if not of Chinese descent, then certainly living in China or a fictional place based upon it. I googled some traditional Chinese garments, and chose some that I thought fit and looked good. I'm not certain that they definitely are traditional Chinese, but they look right for my purposes.














Although I had the clothing pictured fairly clearly in my mind, I found it easier to draw on the page after drawing out the cloak separately to the clothes worn underneath. I thought that the clothes underneath should have the sleeve missing for his right arm, in order to give him more comfort for his 'abnormality'.






Once I had the clothes sorted, I started working on a pose for the guy to be in on the postcard. It needed to have the dragon clearly visible, so it couldn't be hidden by the cloak, which means that the cloak either needed to be off or moved in some way. The pose I liked most in the end was the one I started with, with the guy braced and throwing back his cloak to release his dragon, as in the picture above.













This is the postcard I sent. Unfortunately due to being a bit pressed for time, this is the first time I'd tried out any colours for the guy, and I'm not convinced that I made the best choices. I had been imagining the hood being bright red, which in my head looked fantastic, and tied in with the imperialism I mentioned earlier. It conflicted with the idea of this guy trying to draw as little attention as possible to himself however, and I eventually decided to stick with that. When I get some more time I plan to come back to this and get the colours and textures right, and find a good way of representing the facial hair on the dragon. Anyway, hope you like it Iona!

Thursday, 27 September 2012

Week 1 Design Principles Essay


Okay, so this next post is a little different to what I’ve been doing so far with this blog. As part of my course I have to do a 300-500 word essay giving a critical commentary on 2 of the 5 key principles covered in my Tuesday lecture, and post it on my blog. It looks like this is going to be a weekly thing too. Not the direction that I was expecting to be going with this blog, and my essay skills are a bit rusty, but we’ll see how we go. It could be interesting. Here’s the essay:


The first principle that I’m looking at is the idea of working by hand, and thinking on the page. Simply put, this is the process of getting my ideas down in hand-drawn images, rather than text or digital form. That is not to say that I have to draw with a conventional drawing tool such as a pen or pencil – I could use collage for example – but the key is that it is by hand. This process gives you a physical connection between your hand, eye, and creative right brain, which in turn allows the latter to operate more efficiently. This in turn results in a better environment for creativity and therefore idea generation.

There are several ideas here, and unfortunately I'm not sure what all of them are, but included is his idea for a flying machine.
A good example of an artist that thinks with images is Leonardo da Vinci. He has filled hundreds of sketchbooks with his drawings of ideas that he's had. There is certainly text in there too, but they are his notes to himself about parts of the ideas he's drawn. He was incredibly creative, and had scientific ideas that were centuries ahead of their time. While this obviously cannot be attributed merely to drawing by hand, he does nevertheless make a prime example of someone that follows this first principle.
The second principle that I’m looking at stems from the first: the idea of drawing as a visual language. This is more to do with the communication of my ideas than the generation of them, however. Visual language enables us to convey both greater quantities and more complex information far more effectively than with text. It is said that a picture is worth a thousand words. This may or may not be exactly true, but a picture is certainly much better at explaining complex ideas in ways that make them easier to understand. As a visual practitioner, this is especially important when communicating my ideas to others, as it is the best way of explaining short of giving a tour my mind. It is also important for my own reference, as it means I can recreate earlier experiences in my mind far more easily.
There are many examples of ways in which this principle is used. Probably the most prevalent is in instruction manuals. It would be a very lengthy process to describe (without images) the stages in completing a Lego kit.
Imagine trying to follow a step saying 'Attach the flat grey 2-by-12 brick to the top of the flat grey 2-by-2 brick with the nozzles on the sides so that the 2-by-2 brick is as far to one end as possible without the knobs being exposed and the nozzles are perpendicular to the 2-by-12 brick'.



Tuesday, 25 September 2012

Dragon design update


I did want to work on some ideas for the human body of this guy before I uploaded my sketches, but I now have uni work to do so I'll put up what I've done and come back to this later. I normally work in biro, as it allows me to get ideas down faster because I don't get hung up trying to get details exactly right as I do with pencil. I like the intensity you get from ink as well. I was having problems with ink here though because I need it to look like a dragon, and not a wolf, and the biro gives it a furrier texture. I did want to try out oil pastels, but I realised that it wouldn't work in the long run, as you can't work very small with oil pastels and I will be sending the final design to my sister on a postcard. Instead I've used water colour pencils, and I think it's turned out quite well, though I need to find a way to integrate the facial hair better, and it would be nice if I could make the surface look smoother.

Monday, 24 September 2012

Chinese dragons

So my sister saw the doodles I drew, and wants me to draw something similar for her! She's asked for a drawing of a guy with a Chinese dragon for an arm. It's not what my doodle was of, but I admit that it does look rather serpentine. I'm not particularly fond of the traditional Chinese image of dragons - I've always thought they look a bit silly, and not as impressive as the more western style, but it's what she wants so I'll run with it. I've had to look up a couple of pictures of Chinese style dragons for a starting point, as I'm not used to drawing them. The first place I looked was volume 2 of Fantasy Art magazine (which I totally recommend if you're into fantasy drawing, whether or not you can use digital media, which the magazine focuses on), as it contains the only image I've ever seen of a Chinese dragon that I actually like:

Celestial Party, by Amber Hill. Her website is vantid.deviantart.com, which I recommend taking a look at.
 
There are a variety of representations out there, but they all seem to have a lot of facial hair including really long strands of whiskers coming from the snout (silly looking things I say!). Some of them seem to have the facial structure of a different animal, and a scan through wikipedia showed that some specific dragons in Chinese mythology do indeed have the faces of different animals, including that of a human. To make things a bit more interesting for me therefore, I've decided to use the face of a wolf for my drawing. I could pretend that the reason is because wolves are similarly majestic, etc. but really it's just because I really, really like wolves. Initial sketches to follow.

Sunday, 23 September 2012

Doodles

So I've finished my induction week of VisCom illustration - woo! Unfortunately most of it has been going over information we've already been given, or could have been covered in a short email, but that's all over now and we start properly this week. Fun times! Anyway, here are some doodles I was doing on Friday. They're pretty basic, but they've given me some ideas I'd like to try out. Thinking of making a graphic novel at some point, but at the moment I only have ideas for this character and not a story or anything.



Trying to get the pose I was imagining for the guy above. Not quite there but pretty close.